2026年2月2日星期一

Tech Art - Spring - HW3 - Matrix Calculator 2

 


Assignment contents: 


Analysis:

This week’s tasks were fairly straightforward. The first part was to implement the matrix transformation that moves a model’s vertices from model space to world space. The second part was to build the interface for last week’s matrix calculator.

For Task 1, Nitin already explained the concept very clearly in class, so I won’t repeat it here. For Task 2, I tried to stay as faithful as possible to my previous UI design, but for practicality I also added an extra button under the Result section. It lets you copy the result matrix back into Matrix A, which makes chaining multiple operations much more convenient.


P4V:




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