2025年9月8日星期一

3D Art - Week02 - Modular Environmental Creation Part 2

 Adding Booleans Cuts To The Shapes


Creating An Emissive Material
   I do know that the Unreal has a node called Fresnel, but I'm tring to get used to the Unreal material system, so I did what I was doing in Unity, build my own Fresnel Node.


Simple Rotation Blueprint

Level Blueprints

       Universal One

Setting Character Movement 
(Walk Speed And Max Jump Height)

Setting Up Lighting And Atmosphere




Setting To Take True Fullscreen Screen Shots


Final Result


2025年9月3日星期三

Common Art - Week 02 - Use of Basic Shapes

 Using the basic shapes to build the red riding hood that I designed last week in Maya.


2025年9月1日星期一

Tech Art - Week02 - UE5/Perforce Basics

 Try to upload the simple scene that I build with the fab in UE5 to P4V depot.


3D Art - Week02 - Modular Environmental Creation Part 1

  This is the first formal week that I try to use unreal to build something. I think I have learnt a lot from Nick's tutorials.

  First of all, I import Mannequin from UE5 to Maya as my scale tools. It's really important to have the right scale in Maya.


  Secondly, I try my best to build my first proxy objects in Maya.

 After that I beveled them to make them look better.

 Then, I import them into UE5. In order to make it easier to build my scene. I create the some blueprints prefabs.



It's also important to note that, in order to make it look better, with the standard lit shader in Unreal, I create the materials for my objects.


At last,  I created the high quality screen shots in Unreal.



Animation - Week 02 - Character Pose

   I did almost the same thing in 3DSMAX and C4D before, everything is so familiar to me. And I think the controlers in Maya are really easy to use. I think it's a better  software to create Animation than  3DSMAX and C4D.




2025年8月28日星期四

My First Animation In Maya

Although it's a really easy Animation, but I still spent a lot of time on it and try to make it  better! It's an Animation to show that the Difference from a soft ball that is filled with water and a bowling ball.






Common Art - Week 01 - Use of Silhouettes

  Our concept subject is "Red Riding Hood" + "Journey". It's a really tough homework to me, because I'm not good at drawing pictures! But I'm really happy that I overcame it and finished my work! First of all I used PureRef to get my reference board. Almost all of the pictures are from Pinterest. I learnt a lot from these illustrators.

  After that, I watched a lot of videos about "Journey" and "Sky", because we have similiar art styles. I got a deeply learning about "Less is more". I designed the first 4 characters by myself. After that, I fed my pictures to ChatGPT and directed it to create more. It did a really good job.