2025年10月5日星期日

3D Art - Week07 - Simple Crate and Barrel Part 3

 Final:




This time the workflow was mainly painting the textures in Substance Painter, pushing for a stylized look. I imagined it as a wooden crate used for maritime shipping, so I added water stains and grime. Since it would stay in a damp, water-rich environment, it wouldn't accumulate much dust. In Unreal, I simply followed Substance Painter's standard packed-map export workflow and assigned the textures accordingly.



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