2025年9月15日星期一

3D Art - Week04 - Modular Environmental Creation Part 3

 Sculpting Reference


Rendering Shots In Zbrush


Importing From Zbrush Into Unreal (Nanite)



Adding Complexity To Our Sequencer Shots

  For some of the objects, I do not use sequencer for helping do the movement, because I just want it to move periodicly. So I use BluePrints to help me to do that. For example, the Rect Lights in the air.



Movie Render Queue Set Up

Result:






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